AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Saudi Arabia Q1 2024
Discover the performance trends of the top 5 anime game apps on Android in Saudi Arabia for Q1 2024, including download rates, revenue, and active user metrics.
The first quarter of 2024 saw intriguing trends in the performance of the top 5 anime games on Android in Saudi Arabia. Data from Sensor Tower highlights key metrics such as weekly downloads, revenue, and active users for these popular titles.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. experienced fluctuating weekly revenue, starting at approximately $14.4K in the first week of January and peaking at $20K by the end of the month. Downloads saw a downward trend from 7.9K in early January to around 1.4K in early March, while active users ranged from 49K at the start of January to around 34.6K by the end of March.
ONE PUNCH MAN: WORLD by A PLUS JAPAN saw its highest weekly downloads at 23.8K in late January, followed by a significant drop, stabilizing around 1.1K towards the end of the quarter. Revenue peaked at $2.1K in early February before gradually decreasing to around $130 by the end of March. Active users mirrored this trend, declining from 23K in late January to about 7.6K in late March, with a slight increase in the last few weeks.
CAPTAIN TSUBASA: ACE, published by Program Twenty Three, showed a steady number of weekly active users, growing from 8.4K in early January to 13.6K by late March. Weekly downloads started at 1.9K in January, maintaining a consistent rate of around 1.1K by the end of the quarter. Revenue varied, peaking at $1.5K in the first week of January and experiencing minor fluctuations throughout the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a notable spike in revenue, starting at $4.5K in early January, then dropping and stabilizing around $1K towards the end of March. Downloads fluctuated between 1.2K to 2.1K weekly, while active users showed a slight increase from 8.5K in early January to about 8.5K by the end of March.
Lastly, DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., saw its highest revenue at $1.2K in mid-February, with a general trend of low revenue weeks. Downloads varied, peaking at 3.5K in early January and dropping to around 1K by late March. Active users showed some fluctuations, starting at 10.4K in early January and ending around 8.4K in late March.
For more detailed insights and data, visit Sensor Tower.